Passionate Coder
Physics PhD
Hello! I'm Robin and I like coding.
If you're reading this page first, be sure to check the projects page to learn more about this website (It's a webgl-based voxel raymarcher :)).
Most recently, I finished my Physics PhD, preparing a neutral atom based Quantum computer. Parallel to my other lab duties, I set up the lab network and wrote the entire control and analysis stack. We have demonstrated, that using the control software, we can run arbitrary quantum algorithms on the machine.
Be sure to read more about it here.
I've been coding since I was 13 years old and I'm looking forward to applying my skills professionally. I'm fluent in the following topics:
Python
Surely one of the most important languages in science. The control and analysis system in my lab is written entirely in Python due to its ease of use. I also used it to write most of my simulations, small scripts and websites, ...
C++
The language I learned programming with. Some lab hardware needed fast, compiled code. I also wrote a game engine back in the day when Ogre 3D was still a thing (apparently it is again?).
Linux
My daily driver. I love working with Linux. My server runs it, my laptop runs it, my Raspberry PI runs it, my Steam Deck runs it. It's great. Thanks Linus.
I use arch btw.
OpenGL / WebGL
I don't know why I tend to work on the lowest level, but it's fun. This website is about 70% shader, 25% JS and 5% Data structures.
HTML/CSS/JS (ES 6+)
Making websites must've been one of the first productive things I coded. I know a lot of frameworks, so best we just talk about it. I do know however, that there's quite a large gap between my knowledge and what's actually used in the industry, but I'm happy to work it out.